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Showing posts with the label Air

Future of Flex – Whitepaper from Adobe

Adobe's view of Flex and its commitments to Flex in the future http://www.adobe.com/devnet/flex/whitepapers/roadmap.html

ActionScript Notification Engine! Open-Sourced!

Some features of ActionScript Notification Engine Ability to display messenger-toast notifications as well as compact notifications. Variable display length for notifications. User-presence logic that detects when the user goes idle. If the user is away from the computer, notifications are held on-screen and queued for when the user returns. Ability to replay the most five recent notifications. Individual notification post settings, such as sticky, replayable, custom image, click URL, compact, etc. Operating system detection to set logical default display locations for notifications for the various platforms (i.e. bottom-right on Windows, top-right on Mac). Smart repositioning logic for extended length toasts. Ability to see a summary notification when the user returns from idle after an extended period of time. Support for changing notificaion images. Custom styling which can be applied at run-time. Optional notification sound. Reference : http://blogs.adobe.com/charles/

Native Extensions Documentation

Native extensions for Adobe AIR are a combination of ActionScript classes and native code that provide easy access to device-specific libraries and features that are not available in the built-in ActionScript classes. For more information check below links. Using native extensions for Adobe AIR Native extensions for Adobe AIR http://help.adobe.com/en_US/air/extensions/index.html

What's new in Flex 4.6 SDK and Flash Builder 4.6

Next release from Adobe for flash platform is Flex 4.6. Flex 4.6 is the next major step in cross-platform mobile application development. With a scheduled release later this year, the new version of the SDK and a corresponding free update to Flash Builder will offer a host of new components and functionality specifically designed to help create applications for the latest mobile and tablet devices. In next release of flex 4.6 many new components will be added. SplitViewNavigator A new top-level application component specifically designed for the tablet experience. With only a few lines of code, manage the layout of multiple views and have them adapt automatically based on device orientation. CallOutButton A versatile component that pops over existing content and can contain text, components or even entire views. SpinnerList This popular tablet component is an adaption of the existing List component. It not only has a new look, but also gives options like recirculating

ActionScript 3.0 Search - Google Chrome

Use the ActionScript® 3.0 Reference as the API reference for many Adobe products, including Flash Player, AIR, Flex, and LiveCycle. To improve searching of the reference in Chrome, install the “ActionScript 3.0 Search” extension: Link : https://chrome.google.com/webstore/detail/agjdnfifalomicffgfocgdgpbnkkefle

Extend Adobe AIR (for device specific native capabilities)

The Adobe AIR 3 release candidate adds support for native extensions, allowing developers can create and use ActionScript libraries with native code to take advantage of platform and device specific native capabilities and APIs with easy integration into AIR applications. More Details : http://www.adobe.com/devnet/air/articles/extending-air.htm Adobe Air 3 : http://labs.adobe.com/technologies/flashplatformruntimes/air3/

68 Small but Useful Open Source ActionScript Libraries(misc) help Flex/Flash...

We prepared a list of Misc Class in pervious article 8 Useful Misc ActionScript Class. There are more and more open source projects floating around all over the place, it's real beauty for all Flex/Flash developers. Here is a new list open source ActionScript 3 MISC libraries all of them are small but very useful. Please don't stint your time to try, these libraries can help you to improve your develop efficiency faster. 1. appcorelib Open Source Flex Application Core Library, AppCoreLib is a collection of useful classes that facilitate easy RIA development with regards to XML based data being pulled in. The general approach is that an application needs to load various content/setting files prior to loading the UI. Through a series of simple checks, an application can then load the UI once those dependencies have been loaded or alert the user if they have not. AppCoreLib provides simple XMLDataBroker classes with convenience methods that allows easy traversal of the XML dat

Cirrus 2 and Flash Player 10.1 / Air 2

Codename Cirrus enables peer assisted networking using the Real Time Media Flow Protocol (RTMFP) within the Adobe Flash® Platform. RTMFP is the evolution of media delivery and real time communication over the Internet enabling peers on the network to assist in delivery. The most important features of RTMFP include low latency, end-to-end peering capability, security and scalability. These properties make RTMFP especially well suited for developing real-time collaboration applications by not only providing superior user experience but also reducing cost for operators. In order to use RTMFP, Flash Player endpoints must connect to an RTMFP-capable server, such as the Cirrus service. Cirrus is a beta, hosted rendezvous service that aids establishing communications between Flash Player endpoints. Unlike Adobe Flash Media Server, Cirrus does not support media relay, shared objects, scripting, etc. So by using Cirrus, you can only develop applications where Flash Player endpoints are di

Adobe Community Help Contributions

There are many ways you can contribute to Community Help on Adobe.com. Adobe Community Publishing Application Publish your own content on Adobe products and technology. Adobe Cookbook Get quick answers and code samples to help you with your development projects. http://cookbooks.adobe.com / Adobe Community Help Use the commenting feature found on most online Help, Design Center, and Developer Connection article pages to add your suggestions, short tips, and links to useful content. Adobe Forms Exchange questions, ideas, and suggestions with other Adobe users. http://forums.adobe.com more on :  http://www.adobe.com/community/publishing/download.html

Adobe Launch New Online Product - Adobe ROME

Project ROME is an all-in-one content creation and publishing application that lets virtually anyone at work, home or school inject the power of graphics, photos, text, video, audio and animation into everyday projects. From printed materials and presentations to digital documents and websites, you can go from start to finish within the simple, creative Project ROME environment. Key Features: Create Get started quickly and your imagination is the limit. Project ROME offers a comprehensive tools, media types and publishing options to spice up your everyday projects with multimedia and easily create new things like animations and websites Publish Export, print or publish in a range of formats and outputs, including reports, presentations, animations, interactive documents and websites Share There are many ways to show your results and ideas to friends, colleagues, and others. Share within the Project ROME community or via external services. Web Application : http://rome.a

Six reasons to use ActionScript 3.0

1. Your skills will be in high demand This, in my opinion, is the main reason anyone who currently works or is planning to work as a Flash developer should switch to the new language. All major Flash work is now exclusively being built in ActionScript 3.0. You just don't see many jobs looking for ActionScript 2.0 skills. So if you plan on working with Flash in your job, learning ActionScript 3.0 is essential. 2. Everything you build will be faster Developers who have been working with Flash for a while have often been frustrated that our new, super-cool idea just couldn't run smoothly because of the limitations of Flash Player. ActionScript 3.0 offers up to a 10-fold increase in performance over previous versions of the language. In some cases, the performance has increased even more. This means you can control more objects on the Stage at the same time. If you want your project to look and perform at its best, moving to ActionScript 3.0 is the ultimate way to achieve thi

ActionScript Code Coverage for Flash Builder

Welcome to the prerelease of the Adobe® ActionScript® Code Coverage Plug-in for Adobe Flash® Builder™, a tool that helps ActionScript and Adobe Flex® developers understand exactly what code is executed while an application is running. When added to Flash Builder, the plug-in provides a new Eclipse perspective that allows you to start/stop the code coverage tool, view generated reports, examine source code and save/load reports. Typically developers will use the code coverage tool to see which areas of code have not been exercised during execution so that additional testing requirements can be identified. The tool provides detailed line coverage and method coverage reporting, as well as highlighting classes that are not linked into the application. You can use the ActionScript Code Coverage Plug-in for Flash Builder with applications developed in ActionScript 3, optionally using either Flex SDK 3.x or Flex SDK 4.x, targeting both Adobe Flash Player and Adobe AIR®. A trial or license

The Truth About Flash

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Recently there has been a surge in discussion about Adobe® Flash® technology, and within that discussion, a fair amount of incorrect information has been communicated. Adobe would like to clear up some of those mis perceptions. Touch The Adobe Flash Player runtime was actually originally created as a technology for tablets with touch interfaces, and today, it has support for working on touch-based devices. For existing content developed with mouse input in mind, Flash Player will automatically convert the touch events to mouse events when running on a touch device. This allows content designed for the desktop to work seamlessly on touch-based devices using Flash Player. For new content developed specifically with touch in mind, Flash Player 10.1 will provide a complete set of multi touch and gesture APIs. Video Seventy-five percent of all video on the web is viewed via Flash Player, including videos encoded in the most popular codecs such as H.264 and VP6. There are many

Adobe Fact And Figures.. Did You Know??

Some interesting facts and figures of Adobe, which show the extent to which Adobe technology has been adopted and are useful reference points for customers to understand. Technology Adoption: 98% of internet enabled desktops run Flash  70% of web games are built using Flash  95% of internet enabled desktops run Flash Player 10  75% of all video on the web is Flash  Over 30 million AIR downloads and growing  Adobe enterprise solutions are in use at: All 10 of the world’s largest publically traded companies  8 of the 10 global bank holding companies  More than half of teh top global insurance companies  9 of the top 10 global manufacturing companies  19 of the top 20 pharmaceutical companies globally  7 of the world’s leading national governments  To put this into perspective for education and students; Adobe technology has such broad adoption that use of these technologies to support teaching and learning is a vital skill for the future world of work. Link :  http://blo

Open Source Media Framework - Introduction

Open Source Media Framework (OSMF) simplifies the development of media players by allowing developers to assemble components to create high-quality, full-featured video playback experiences. This open framework enables development focused on web-based video monetization, with lower costs and faster turnaround.   For organizations that are publishing video, audio, or other rich media on the web or to mobile devices, Adobe has a new Open Source Media Framework (OSMF) that can dramatically lower the time, costs, and risks of creating your video and media players. OSMF-based video and media players run in both Adobe Flash Player and Adobe AIR.   OSMF itself is an ActionScript 3 code library employed by developers authoring media players using Adobe Flash CS4 Professional and Adobe Flex Builder 3 (as well as any other tool for authoring ActionScript applications).   References Links   http://www.adobe.com/devnet/video/articles/osmf_overview.html http://opensource.adobe.com/wik

Adobe Introduce Adobe AIR Launchpad

Adobe® AIR® Launchpad beta is a new desktop tool that helps Adobe Flex® developers get started building desktop applications deployed on Adobe AIR. Simply run Adobe AIR Launchpad and select the capabilities you need; Adobe AIR Launchpad will create a ready-to-import Flex project with your selected features implemented in a way that can be easily modified and extended. You can use the resulting project as a starting point for your AIR application. Adobe AIR Launchpad creates a folder structure with a ready-to-compile AIR application with the selected features implemented. It also creates a ZIP file in the parent folder that can be imported directly into Adobe Flash® Builder™. If auto update was selected, a "server" subfolder will be created that contains the xml file needed on the server to control auto-update. If an install badge was selected, a "install_badge" subfolder will be created containing the necessary files to create an install badge. This software wa

Text Layout Framework and Flash Platform

Welcome to the beta release of the Text Layout Framework for   Adobe® Flash® Player 10  and Adobe AIR® 1.5 . The Text Layout Framework is an extensible library, built on the new text engine in Adobe Flash Player 10, which delivers advanced, easy-to-integrate typographic and text layout features for rich, sophisticated and innovative typography on the web. The framework is designed to be used with  Adobe Flash CS4 Professiona l  or  Adobe Flex ® , and is already included in the next version of Flex, code named Gumbo. Developers can use or extend existing components, or use the framework to create their own text components. Source code and component library for TLF are now available as open source at no charge under the Mozilla Public License at www.opensource.adobe.com. Together with the new text engine in Flash Player 10 and AIR 1.5, the Text Layout Framework delivers multi-lingual, print-quality typography for the web, including support for: Bidirectional text, vertical text an

Adobe AIR 2 SDK Now Available..!!

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Following up on our recent Adobe AIR 2 runtime availability announcement , we are pleased to also announce that the Adobe AIR 2 SDK is available for download ! To help developers quickly get up to speed on the latest capabilities of this release, we are making a number of resources available including release notes, documentation, articles, videos and sample applications. Release Notes First, be sure to review the AIR 2 Developer Release Notes where you will find additional information about the latest features, tips and tricks and known issues. This document is an excellent resource for learning about the release. The developer release notes are also available in Japanese and Chinese as well. Documentation Links to the Adobe AIR 2 documentation can be found on here . Articles If you are looking for tips on how to get started with AIR 2, visit the Adobe AIR Developer Center . Below are several new articles and videos related to AIR 2 that will help you get started with some

Enterprise Café From Adobe

Adobe Enterprise Café helps you stay in touch with the enterprise community, receive news, find information, and aggregate content related to Adobe LiveCycle ES (Enterprise Suite), Acrobat, Connect, ColdFusion, and the Adobe Flash Platform in a timely and customized fashion. Targeted at developers and technical staff, Café is the one tool you need to search across the entire community knowledge base and stay in touch with the Adobe teams. Enterprise Café provides the following plug in modules and capabilities: News  - Highlights important news and alerts about Adobe's enterprise-focused applications and other relevant Adobe software. Note that news items differ based on your login credentials. Search  - A dedicated tool searching across multiple targeted sites focusing on product specific content. RSS Reader  - A feature-rich content aggregator that lets you share stories via AIM, Twitter, Facebook, MySpace, e-mail and more without copying and pasting, or dragging and droppin

What's New In Flash Builder 4 - Features list

Powerful coding tools Develop using a powerful Eclipse™ based IDE that includes editors for MXML, the ActionScript® language, and CSS, as well as syntax coloring, statement completion, code collapse, interactive step-through debugging, and automatic generation of common code. Rich visual layout Visually design and preview user interface layout, appearance, and behavior using a rich library of built-in components. Extend the built-in Flex framework components or create new ones as needed. Import functional application UI created using the Adobe Flash Catalyst™ interaction design tool. Data-centric development Introspect Java™, PHP, Adobe ColdFusion®, REST, and SOAP services to display methods and properties in the new Data/Service Explorer. Bind methods to UI components using a simple drag-and-drop approach. Interactive data visualization Create data dashboards and interactive data analysis by simply dragging and dropping a chart type and linking it to a data source using the Fle