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Showing posts with the label Flash Builder 4

Future of Flex – Whitepaper from Adobe

Adobe's view of Flex and its commitments to Flex in the future http://www.adobe.com/devnet/flex/whitepapers/roadmap.html

ActionScript Notification Engine! Open-Sourced!

Some features of ActionScript Notification Engine Ability to display messenger-toast notifications as well as compact notifications. Variable display length for notifications. User-presence logic that detects when the user goes idle. If the user is away from the computer, notifications are held on-screen and queued for when the user returns. Ability to replay the most five recent notifications. Individual notification post settings, such as sticky, replayable, custom image, click URL, compact, etc. Operating system detection to set logical default display locations for notifications for the various platforms (i.e. bottom-right on Windows, top-right on Mac). Smart repositioning logic for extended length toasts. Ability to see a summary notification when the user returns from idle after an extended period of time. Support for changing notificaion images. Custom styling which can be applied at run-time. Optional notification sound. Reference : http://blogs.adobe.com/charles/

Native Extensions Documentation

Native extensions for Adobe AIR are a combination of ActionScript classes and native code that provide easy access to device-specific libraries and features that are not available in the built-in ActionScript classes. For more information check below links. Using native extensions for Adobe AIR Native extensions for Adobe AIR http://help.adobe.com/en_US/air/extensions/index.html

What's new in Flex 4.6 SDK and Flash Builder 4.6

Next release from Adobe for flash platform is Flex 4.6. Flex 4.6 is the next major step in cross-platform mobile application development. With a scheduled release later this year, the new version of the SDK and a corresponding free update to Flash Builder will offer a host of new components and functionality specifically designed to help create applications for the latest mobile and tablet devices. In next release of flex 4.6 many new components will be added. SplitViewNavigator A new top-level application component specifically designed for the tablet experience. With only a few lines of code, manage the layout of multiple views and have them adapt automatically based on device orientation. CallOutButton A versatile component that pops over existing content and can contain text, components or even entire views. SpinnerList This popular tablet component is an adaption of the existing List component. It not only has a new look, but also gives options like recirculating

ActionScript 3.0 Search - Google Chrome

Use the ActionScript® 3.0 Reference as the API reference for many Adobe products, including Flash Player, AIR, Flex, and LiveCycle. To improve searching of the reference in Chrome, install the “ActionScript 3.0 Search” extension: Link : https://chrome.google.com/webstore/detail/agjdnfifalomicffgfocgdgpbnkkefle

68 Small but Useful Open Source ActionScript Libraries(misc) help Flex/Flash...

We prepared a list of Misc Class in pervious article 8 Useful Misc ActionScript Class. There are more and more open source projects floating around all over the place, it's real beauty for all Flex/Flash developers. Here is a new list open source ActionScript 3 MISC libraries all of them are small but very useful. Please don't stint your time to try, these libraries can help you to improve your develop efficiency faster. 1. appcorelib Open Source Flex Application Core Library, AppCoreLib is a collection of useful classes that facilitate easy RIA development with regards to XML based data being pulled in. The general approach is that an application needs to load various content/setting files prior to loading the UI. Through a series of simple checks, an application can then load the UI once those dependencies have been loaded or alert the user if they have not. AppCoreLib provides simple XMLDataBroker classes with convenience methods that allows easy traversal of the XML dat

Six reasons to use ActionScript 3.0

1. Your skills will be in high demand This, in my opinion, is the main reason anyone who currently works or is planning to work as a Flash developer should switch to the new language. All major Flash work is now exclusively being built in ActionScript 3.0. You just don't see many jobs looking for ActionScript 2.0 skills. So if you plan on working with Flash in your job, learning ActionScript 3.0 is essential. 2. Everything you build will be faster Developers who have been working with Flash for a while have often been frustrated that our new, super-cool idea just couldn't run smoothly because of the limitations of Flash Player. ActionScript 3.0 offers up to a 10-fold increase in performance over previous versions of the language. In some cases, the performance has increased even more. This means you can control more objects on the Stage at the same time. If you want your project to look and perform at its best, moving to ActionScript 3.0 is the ultimate way to achieve thi

ActionScript Code Coverage for Flash Builder

Welcome to the prerelease of the Adobe® ActionScript® Code Coverage Plug-in for Adobe Flash® Builder™, a tool that helps ActionScript and Adobe Flex® developers understand exactly what code is executed while an application is running. When added to Flash Builder, the plug-in provides a new Eclipse perspective that allows you to start/stop the code coverage tool, view generated reports, examine source code and save/load reports. Typically developers will use the code coverage tool to see which areas of code have not been exercised during execution so that additional testing requirements can be identified. The tool provides detailed line coverage and method coverage reporting, as well as highlighting classes that are not linked into the application. You can use the ActionScript Code Coverage Plug-in for Flash Builder with applications developed in ActionScript 3, optionally using either Flex SDK 3.x or Flex SDK 4.x, targeting both Adobe Flash Player and Adobe AIR®. A trial or license

Text Layout Framework and Flash Platform

Welcome to the beta release of the Text Layout Framework for   Adobe® Flash® Player 10  and Adobe AIR® 1.5 . The Text Layout Framework is an extensible library, built on the new text engine in Adobe Flash Player 10, which delivers advanced, easy-to-integrate typographic and text layout features for rich, sophisticated and innovative typography on the web. The framework is designed to be used with  Adobe Flash CS4 Professiona l  or  Adobe Flex ® , and is already included in the next version of Flex, code named Gumbo. Developers can use or extend existing components, or use the framework to create their own text components. Source code and component library for TLF are now available as open source at no charge under the Mozilla Public License at www.opensource.adobe.com. Together with the new text engine in Flash Player 10 and AIR 1.5, the Text Layout Framework delivers multi-lingual, print-quality typography for the web, including support for: Bidirectional text, vertical text an

Introducing the SiteCatalyst (Omniture) Extension for Flash Builder 4

The Adobe Flash Builder 4 and Omniture SiteCatalyst teams are proud to announce the release of a powerful new tool in analytics development―the SiteCatalyst Extension for Flash Builder 4. The extension enables SiteCatalyst and Flex developers to quickly and visually instrument tracking in Flex applications, and introduces a framework to SiteCatalyst tracking that analytics developers will welcome. The SiteCatalyst Extension for Flash Builder 4 is just one of a series of extensions introduced to help Adobe Flash Platform designers and developers better integrate analytics into their existing workflows. With Creative Suite 5, Adobe introduced the SiteCatalyst Extension for Flash Professional CS5, along with the Test&Target Extensions for Flash Professional CS5 and Dreamweaver CS5. Omniture SiteCatalyst provides marketers with actionable, real-time intelligence about online strategies and marketing initiatives. SiteCatalyst helps marketers quickly identify the most profitable pa

Check Out The Flash Builder 4 and Flex 4 Documentation!!

Now Adobe has shipped Flex 4 and Flash Builder 4. This is a significant release with lots of new features and we are all proud of it. I'd like to take a minute to help you get started with the documentation and other learning resources. You should start by reading the introductions from our Product Managers: Deepa Subramaniam's intro to Flex 4 Andrew Shorten's intro to Flash Builder 4 Also, if you are a Flex 3 customer, you should read Joan Lafferty's Differences between Flex 3 SDK and Flex 4 SDK article. We've provided a rich set of content for Flex 4 and Flash Builder 4: Using Adobe Flex 4 (PDF) – Flex SDK and Framework usage content. This book combines the Flex Developer's Guide, Creating and Extending Flex Components, and Building and Deploying Flex Applications. Using Adobe Flash Builder 4 ( (PDF) ) – Flash Builder usage content Adobe Flex 4 Tutorials (PDF) – Tutorials to help you get started with Flash Builder 4 data-centric development featur

What's New In Flash Builder 4 - Features list

Powerful coding tools Develop using a powerful Eclipse™ based IDE that includes editors for MXML, the ActionScript® language, and CSS, as well as syntax coloring, statement completion, code collapse, interactive step-through debugging, and automatic generation of common code. Rich visual layout Visually design and preview user interface layout, appearance, and behavior using a rich library of built-in components. Extend the built-in Flex framework components or create new ones as needed. Import functional application UI created using the Adobe Flash Catalyst™ interaction design tool. Data-centric development Introspect Java™, PHP, Adobe ColdFusion®, REST, and SOAP services to display methods and properties in the new Data/Service Explorer. Bind methods to UI components using a simple drag-and-drop approach. Interactive data visualization Create data dashboards and interactive data analysis by simply dragging and dropping a chart type and linking it to a data source using the Fle